What's in the box?
It used to be that describing a game's aesthetic as 'boxy' would be a negative. Zarvot developer Snowhydra, however, would likely see it as a boast. Zarvot's story mode stars two sentient cubes named Charcoal and Mustard, who set out on a journey to assemble a birthday present for their friend Red. It's a quest that's equal parts weird and mundane.
Weird because of the game's charmingly off-kilter tone. That present, for example, incorporates a toy duck and a ball of mochi that gobbles up your friend - a friend who speaks in typos and caps lock exclamations. At another point, you'll need to fight a giant banana.
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https://ift.tt/eA8V8J October 22, 2018 at 06:30PM https://ift.tt/1licIau
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