In the summer of 2013, Square Enix sent a small team of representatives to Latin America for an ambitious business trip. They met with dozens of independent development studios across the region, visiting five countries over the span of a few days. They were looking for developers to partner with Square Enix to create…
from Kotaku https://ift.tt/2Q7su9Y
Aron Garst https://ift.tt/2zegLz6 October 31, 2018 at 01:00AM https://kotaku.com
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