We knew Bethesda's switch from producing single player games to a multiplayer title would probably bring technical difficulties, and yesterday this prediction once again proved itself true.
Over on Reddit, Fallout 76 beta players began reporting they could move faster when looking at the floor. It turns out the reason for this is because Fallout 76's engine physics and game speed are linked to the framerate - in simple terms, the faster your framerate, the faster you can scurry around.
This form of game design isn't new for Bethesda: its previous single-player titles, such as Fallout 4 and Skyrim, similarly linked framerate and game speed. Fallout 76's beta framerate is supposed to be locked down - but PC players have found that changing just a few lines of code (like in previous Bethesda titles) can disable VSync and "unlock" the framerate. This allows players to boost their FPS to access speed and weapon hacks. Not ideal in a multiplayer game.
from Eurogamer.net https://ift.tt/2yNzT7H
https://ift.tt/2P5ntCb November 01, 2018 at 04:32PM https://ift.tt/2CT6urR
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