Across several reviews, I've praised Playground Games' wonderful Forza Horizon series of open-world racing games for their free-spirited generosity. But this is getting ridiculous now.
Forza Horizon 4's first expansion, Fortune Island, was released last week. As a package it is satisfying, but you wouldn't call it lavish. Its new map consists of a small island in the far reaches of the North Sea, where a tiny fishing village clings to the edge of of a mass of barren moorland and marshland topped by jagged rocky peaks and liberally scattered with ruined viking longboats and druidic stone circles. The skies are either riven with lightning storms or pulsing with beautiful aurorae. It's not the most lush or varied environment Playground's artists have come up with, but personally I appreciate its stark Nordic atmosphere and mildly fantastic stylings - and the driving is exciting.
You also get 10 new cars exclusive to the expansion, including the new Lamborghini Urus SUV and a wood-panelled 1950s Morris Minor, and a wealth of new campaign content. There's a series of drifting challenges, a pair of long-distance race layouts, a new form of PR stunt called the Trailblazer - a timed point-to-point dash across open terrain with no checkpoints - and a new campaign structure based around treasure hunting. Seasonal championship enthusiasts like myself will be delighted that the expansion doubles the number of these available in each weekly update.
from Eurogamer.net https://ift.tt/2QGaNT5
https://ift.tt/2LpZ7hH December 19, 2018 at 06:09PM https://ift.tt/2CT6urR
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