In George Orwell's 1984, you're swept along in a revolution you don't really know anything about. It's so secretive because the stakes are so high. One wrong move and, kachunk, you're disappeared, and it's frightening.
It feels the same in Alt-Frequencies. From the moment it begins, you know you have a role in something bigger. There's something very wrong going on at a state level and you know the truth is out there somewhere. You know that because a pirate radio station told you. You heard an illicit truth and now you want more. But who are you, who are they, and what is the truth?
You will have barely scratched the surface of the answer before time will loop on you. The five-to-10 minutes of radio you've been listening to will, after the screen fades to white, repeat on you. This time-loop is central to everything. It is the story you're chasing and how you chase it.
from Eurogamer.net http://bit.ly/2HJreHe
http://bit.ly/2M5q12k May 22, 2019 at 12:30PM http://bit.ly/2Bw1BXa
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