Wednesday, May 15, 2019

Review: Venture Kid - A Workmanlike And Forgettable Mega Man Clone

You're not gonna go far, kid.

They say that imitation is the sincerest form of flattery; if that is indeed the case, then few games are more overtly flattering to the classic Mega Man series than Venture Kid. This new release from FDG Entertainment isn’t shy when it apes the concept of Capcom’s legendary series, and while it does a reasonably satisfactory job of cornering what makes Mega Man games so enjoyable, it ultimately amounts to little more than a game-length equivalent of a playful elbow jab to the ribs as someone grins and says, “Hey, remember those old Mega Man games?”

The story follows Andy, a generic dude meaninglessly picking up orbs off the ground with an unnamed girl on a “distant island far away”. Just when the two have nearly wrapped up with their orb-collection duties, a nearby factory suddenly explodes, injuring the girl as Andy curses the name of someone named Teklov. Later that night, Andy reads in the paper that Teklov has built a space fortress as a ‘peacekeeping weapon’, and after using the power of baseless guesswork, Andy and the anonymous girl arrive at the conclusion that surely Teklov is up to no good. Another unnamed character enters the room – this time a burly, bearded man with an eyepatch – who hands Andy a gun and promises that more armaments are on the way, and Andy quickly leaves with murder on his heart.

Read the full article on nintendolife.com



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