Saturday, May 25, 2019

Tetris 99 devs on how the game came to be, scrapped targeting mechanics, future plans, much more

Japanese website 4Gamer recently conducted a big interview with a pair of developers behind Tetris 99. Director Ryuichi Nakada and producer Akira Kinashi discussed the Switch Battle Royale game in-depth. During the discussion, Nakada and Kinashi talked about Tetris 99’s origins, a few targeting mechanics that were scrapped, and what lies ahead for the game in the future. Of course,...

The post Tetris 99 devs on how the game came to be, scrapped targeting mechanics, future plans, much more appeared first on Nintendo Everything.



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Brian https://ift.tt/eA8V8J May 25, 2019 at 09:30AM http://bit.ly/2Sd01k8

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