At the end of 2017, Soulcalibur VI producer Motohiro Okubo was asked about the chances of a Switch port. Okubo was open to the idea as he was interested in Nintendo’s console and said it could be a possibility depending on compatibility with Unreal Engine. Unfortunately, it doesn’t sound like things have changed since then. Okubo told Soulcalibur Community that...
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Brian https://ift.tt/eA8V8J February 08, 2020 at 11:20AM https://ift.tt/2EL6X1g
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