Halo’s original PC port, released in 2003 and handled by Gearbox, was mostly fine, but it also had some weird issues, mostly related to funky textures. Fans have just kinda put up with them ever since, but in 2021 Microsoft is finally getting around to fixing them.
from Kotaku https://ift.tt/3yDKiQw
Luke Plunkett https://ift.tt/3hQVVO8 May 25, 2021 at 05:20AM https://kotaku.com
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