The devs behind THQ Nordic’s Destroy All Humans! 2 remake, out sometime next year, explained recently in an interview why the remake of the cult classic game is avoiding PS4, Xbox One, and Switch. The team decided to go for bigger, more detailed open world levels on next-gen consoles instead of sacrificing quality or…
from Kotaku https://ift.tt/3b4kGBT
Zack Zwiezen https://ift.tt/3CedYoU October 24, 2021 at 12:05AM https://kotaku.com
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