There comes a time in every game’s life-cycle when speedrunners crack the code, and a baseline time against which to compete reveals itself. Now that we’re a few weeks removed from the release of Metroid Dread, such a benchmark has crystallized: The game’s fastest players are racing from start to finish in about an…
from Kotaku https://ift.tt/3nzcGyS
Ari Notis https://ift.tt/3pD2DLQ October 26, 2021 at 03:50AM https://kotaku.com
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