Saturday, December 10, 2022

Hades II Is A Sequel From A Studio That Doesn't Make Sequels

When I played Bastion in high school, it was the first time I felt that American video games could be art. Most games I knew were overtly concerned with how efficiently I could kill a living being, or their color palettes were a dreadful combination of brown and gray. Bastion stood out as a beautiful dungeon crawler…

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from Kotaku https://ift.tt/VtmLQOh
Sisi Jiang https://ift.tt/b3oH0IV December 10, 2022 at 01:00AM https://kotaku.com

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