Cabin fever.
Despite appearances, Darkwood wants you to survive as much as it’s determined to kill you, but it wants you to earn every life-fortifying dawn as it emerges from the darkness. Much like the Five Nights at Freddy’s games and, to a less extent, the central crux of Minecraft’s Survival mode, Acid Wizard Studio’s top-down offering is all about fortifying a small hideout against things that go bump in the night, while attempting to avoid getting bumped off yourself by the time morning comes around.
This is very much a horror game, but not one that relies on the often cheap thrills of jump scares. Instead, Darkwood aims for a slow sense of dread that unfurls itself more and more with each passing night. It’s often the things you don’t see to begin with – or the ones that are half-glimpsed, like nightmares lurking at a glance – that are the most frightening; as are the long, dead silences that follow. Because you do eventually come face-to-face with what lurks in the thickets and bracken beyond, you’ll soon start longing for the days of audio-only terror.
Read the full article on nintendolife.com
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https://ift.tt/eA8V8J May 18, 2019 at 12:30AM http://bit.ly/1licIau
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