Saturday, November 14, 2020

PS5 and Xbox present strikingly different visions - and both bring big positives for games

So this is it: the new consoles are here. Well, not here, not both (or all) of them: along with many of you in the UK and Europe, I'm eagerly awaiting the arrival of my own PlayStation 5 next Thursday. But look, there on my desk, peeking discreetly out from behind the monitor as I type this: a real, live, retail Xbox Series S. Isn't it lovely?

And here's the thing. Whisper it, because it feels like there has been too much good news already this week, and we're not used to it, it's making us suspicious. I think it's going great. This is the best generational shift in consoles in a long time; not necessarily the most exciting, but the most upbeat. The most optimism-inducing. It's certainly better than last time. PlayStation 4's launch slogan was "for the players", which was an effective rejoinder to Microsoft's ill-begotten Xbox One strategy, but away from that flattering mirror, it never really felt true. The PS4, with its conventional architecture and basic feature set, its overpowered graphics processor and underpowered CPU, its emphasis on the same but more, was a tactical retreat onto safe ground. It was simple, it was sensible, it was effective, but did it really make things better for us? Did it move our gaming lives forward? Barely.

This time, it's different.

Read more



from Eurogamer.net https://ift.tt/3kpNOWw
https://ift.tt/3nqUV34 November 14, 2020 at 03:30PM https://ift.tt/2CT6urR

No comments:

Post a Comment